We bring your live data to any device without any manual preparation, device specific adaption or explicit data provisioning to the device. Use our managed apps to start instantly or build and extend custom apps with powerful APIs.
Zero install
Data and custom logic in the cloud
Automatic online/offline transition
Custom installation
Business logic on clients or in the cloud
Explicit online/offline transition
Get the most out of your 3D data and bring your business to any device.
No size or hardware limitations
Mobile, desktop and mixed-reality.
Use build-in 3D Spaces for collaboration
Add your own logic with client and server plug-ins
Iterate from MVP to production without additional costs
Install optional booster and fat-clients for additional features and performance.
Install boosters from regular app stores.
Switch between web- and fat-clients with a single click.
Take your apps offline using local data and services.
Managed App |
Windows VR/Desk |
macOS Desk |
iOS Ar/Touch |
Android AR/Touch |
Hololens AR |
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Zero-Install |
++, WebVR |
++ |
++ |
++ |
+, WebXR |
Auto-Install |
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++ |
Offline Mode |
++ |
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Web-UI |
++ |
++ |
++ |
++ |
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Local data |
++ |
++ |
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Local service |
++ |
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Sensor Fusion |
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++ (ARKit) |
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++ |
Extend existing applications or build new solutions with a wide range of client APIs.
Speed up your development cycles and save costs.
Easily integrate with existing applications.
Bring your apps to arbitrary platforms.
3D Spaces are our powerful feature to support multi-device & multi-user requirements.
Synchronize data and state for managed and unmanaged apps
Start to collaborate or integrate with your process.
Interface using events and global IO streams
Custom Apps |
JS |
C++ |
JAVA |
Unity 3D |
UNREAL |
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Zero-Install |
++,WebXR |
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Multi-Platform |
++ |
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Data Reflector |
++Object |
++ Object |
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Data Events |
++ |
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++ |
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++ |
Client Efficiency |
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++ |
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++ |
GPU Access |
WebGL |
OGL4,DX11 |
OGL,WebGL |
Any |
OGL4,DX11 |